Ucupaint v1.2.8 Free Download

Ucupaint v1.2.8 Free Download

Ucupaint is a Blender addon to manage texture layers for the Eevee and Cycles renderers. Already in development for years, Ucupaint provides a lot of easy-to-use features while also being able to fit into your usual shader nodes workflow.

Features

  • Stack images, vertex attributes, generated textures, or many other types into layers or masks.
  • All Ucupaint nodes are contained inside a single node group so you can connect it to any of your other nodes.
  • Channels in Ucupaint are flexible, you can add or remove them based on your needs.
  • You can add modifiers like a color ramp or math operation to your layer or mask for quick adjustments.
  • Works well with multiple objects with the same materials.
  • UDIM is detected automatically based on UV islands when creating a new image layer or mask.
  • Bake final channel images and easily arrange them so most exporters can read them.
  • Easily set up transparency by enabling alpha channel in a single click.
  • Bake AO, multires, other object’s normal, and more.
  • Ability to use smoother bump map at the expense of performance and precision.
  • Preview mode to check your layers or channel colors.
  • Pack baked channel results into a single image using a custom bake target (useful for creating ORM texture or DirectX normal).
  • And so much more.

Location

  • View 3D > Sidebar > Ucupaint
  • Shader Editor > Sidebar > Ucupaint

Documentation

Please read the  to see the documentation and demo. It’s not 100% complete, but it still can help you get started. To contribute to the wiki, you can go to the

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