Blender Market – Point Cloud Visualizer 3.0.0.12 Free Download

Blender Market – Point Cloud Visualizer 3.0.0.12 Free Download

Convert points to various Blender data (mesh, instancer, particle system, Geometry Nodes instances, Geometry Nodes points) for rendering with any render engine.

Key Features:

  • Display hundreds of millions of colored points in 3d viewport, limited only by system and gpu memory.
  • Any Blender object can be used as container for points, points are not part of Blender data (until converted to) for maximal performance.
  • Supported file formats – read: PLY, LAS/LAZ, E57, PCD, any text based file format such as PTS, XYZ, TXT, CSV etc., write: PLY.
  • Custom PLY reader/writer optimized for point data and performance.
  • Display points with number of various shaders, display point normals, use clipping planes, display scalar values (value remapping in range, color schemes).
  • Mesh Retopology tools that utilize vertices snapping to points and mesh drawn with custom shaders over points
  • Cleanup points directly with modal selection tools or by using Blender edit mode with temporary mesh linked with points using Blender tools.
  • Abundance of editing filters: subsample/voxelize/slice points, crop, boolean, color adjustment, remove by color or value, project on mesh, remove duplicates, estimate normals, point set registration, surface reconstruction.
  • Builtin OpenGL rendering to image or images sequence with or viewport or transparent background.
  • Convert points to various Blender data (mesh, instancer, particle system, Geometry Nodes instances, Geometry Nodes points) for rendering with any render engine.
  • Generate point clouds from mesh surface, mesh volume, particle system, Geometry Nodes vertices with attributes.
  • Working with PLY sequences, playback, batch convert, filter and export.
  • Can be used as debugging tool to display 3d location/normal/color data with easy to use controller class.

Full documentation here: Point Cloud Visualizer – documentation

PCV 3 Alpha new features and info

Please see FAQ section for answers to common questions

Upcoming features already available under Experimental section:

  • Packer: Store loaded points as hidden mesh datablock with attributes in blend file.
    • Automatically restore and draw points from datablock at blend file load, save points to datablock on blend file save. More info here in documentation.
    • Viewer: Load and display very large datasets that does not fit into gpu memory. Octree, Level of Detail, Camera Frustum, Threading, PLY, LAS/LAZ and E57, all of it is there.. More info here in documentation.

    More questions? Want a feature to be implemented? blenderartists or sidebar on right – “Ask a Question” button

    Bunch of images from documentation..

 

 

 

 

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