Aescripts universal-audio v1.9.3 Free Download
Always Universal.
Animating or editing in time to music or voice can become a tedious process when working inside precomps, you may end up jumping back and forth between your main comp and your precomps, awkwardly placing markers at key points or copying your audio into your precomps and making sure it’s always lined up correctly. Let’s not even go into the times when you’re working inside comps nested even deeper.
Get audio reference anywhere in your project with one click and never break your creative flow when timing to sound. The audio reference compensates for comp layers that have been retimed, stretch and even time remapped by applying stretch and time remap adjustments onto the reference audio that cancel out any stretch or time remap from within that comp layer. It also maintains any markers from your audio layers and providing several useful options, such as including time indicators on the reference layer, and providing visual reference throughout your nested comps to help you time to an animatic wherever you are.
KBar Support
Any of the Universal Audio buttons can be added to KBar, the functions available to KBar are named universalize, refresh, remove, options and view. This script also comes with icons for the KBar buttons to use.
The Universalize Button
Select your audio then click this button and that audio will be placed into a new UA comp, which will then be spread into all the comps layers in your main comp, and timed to exactly line up with that main audio, all the UA layers throughout your project will be guide layers, so you never need to worry about this affecting your final render. Hold ALT while clicking this button and previous UA will remain in place while it adds a new set of UA. Rename the UA comp in the project panel and that name will be used for all UA layers throughout your project, allowing you to have different trees of audio in different comps at the same time.
Enable “single comp mode” in the settings and this will behave differently, with single comp mode enabled, UA only gets placed in the currently viewed comp, you no longer need to select any audio, the script works backwards from this currently open comp to pull any audio it finds in each parent comp until it reaches the primary comp, ie. The comp that has not been used in any other comps.
The Refresh Button
Clicking this button will update the timing and settings of all the UA layers so they match any changes you may have made to comps throughout your project.
After Effects | 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6, CS5.5, CS5, CS4, CS3 |
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1.9.3 (Current version) – Feb 8, 2023
– Updated licensing framework.